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QUAKE
==============================================================================
STATUS-status.
QUIT-vyhod.
GOD - nepobedimost'.
NOTARGET - monstepy ne napadayut poka po nim ili vblizi nih ne vystpelish'.
FLY-mozhno poletat'.
MAP-sudya po vsemu,eto kapta. ;)
CHANGELEVEL-Smena upovnya.( U menya komp visnet ppi vydache etoj komandy. :( )
NAME-smena ili pokaz tekushchego imeni igpoka.
NOCLIP-stenoppohodimost'.Intepesnaya fen'ka.|ffekty pposto neppedskazuemye.:)
VERSION- vepsiya QUAKE.EXE
Ostal'nye ne ppovepyal:
CONNECT
RECONNECT
RESTART
KILLSERVER
SAY
SAY_TEAM
TELL
COLOR
KILL
PAUSE
SPAWN
BEGIN
PRESPAWN
KICK
PING
LOAD
SAVE
GIVE
VIEWMODEL
VIEWFRAME
VIEWNEXT
VIEWPREV
V SU.GAME eti kody kazhdyj den' prohodyat...
IMPULSE 9 } odna iz nih daet vse oruzhie
GIVE 9 } a drugaya i oruzhie i patrony
NOCLIP } prohod skvoz' stenki
MAP E#M# } perehod na episode#map# (vmesto # ciferka ;)
GOD } rezhim "boga" ;)
FLY } gravitaciya ravna pochti nulyu...
ALIAS Create a command alias
BF Background flash
BIND Assign a command to a keypress
CLEAR Clear the console screen
CMD ?
COM1 Settings for COM1
COM2 Settings for COM2
CONNECT Start a session with a server
DECIMATE_SFX Set sound decimation
DECIMATE_SFX_SPEED Maximum rate of decimated sounds
DECIMATE_SFX_WIDTH Maximum bitwidth of decimated sounds
DISCONNECT End session
ECHO Print something on the console screen
EDICT Print info of an edict
EDICTCOUNT Print numbers of edicts
EDICTS List all edicts
EXEC Process a command file
>FLY Toggle flymode
FOV ?
FRAGLIMIT Number of frags tya win
GAMMA Gamma correction
>GOD Toggle godmode
GRABNEXTSND ?
HOSTNAME Server name
IMPULSE0 Nothing for now
IMPULSE1 Select shotgun
IMPULSE2 Select supershotgun
IMPULSE3 Select nailgun
IMPULSE4 Select chainnailgun
IMPULSE5 Select grenade launcher
IMPULSE6 Select rocket launcher
IMPULSE7 Nothing for now
IMPULSE8 Nothing for now
>IMPULSE9 Get all weapons and maximal ammo
KILL Kill the session
KILLSERVER Kill the server
LOOKSPRING Freelook centering rate
>MAP Load a map and start a game
>Kapty,dostupnye v shapevape: E1M1-E1M7 - "Hopmal'nye"
> EAM8 - "Sekpetnyj
MESSAGEMODE Start a message
MOUSE1 Assign a command to mouse key 1
MOUSE2 Assign a command to mouse key 2
MOUSE3 Assign a command to mouse key 3
NAME Player's name
NO Negative answer
>NOCLIP Toggle noclip mode
NOSOUND Toggle sounds on/off
NOTARGET Toggle targeting mode
NUMCHANNELS Print number of channels
PAUSABLE Set whether the game is pausable
PAUSE Pause the game
PLAY Play a sound effect
PLAYVOL Play a sound effect with specified volume
POINTFILE ?
PROFILE Player profile
PROGRESTART Clear memory cache and reload everything
QUIT Exit to DOS
RECORD Toggle demo recording on/off
RESTART Reload map
RMSR ?
SAVESND Save a sound effect as a raw sound file
SAY Transmit a message
SBINFO List SoundBlaster info
SCREENSHOT Take a screenshot
SENSITIVITY Mouse sensitivity
SIZEDOWN Reduce screen size
SIZEUP Enlarge the screen
SLIST List available servers
SOUND Set speed, bits or channels or reset sounds
SOUNDINFO List generic sound info
SOUNDLIST List available sound effects
SPAWN ?
STATUS Print player information
STOPSOUND ?
STUFFCMDS Process command-line arguments
TEAMPLAY Set teamplay mode
TEMP1 ?
TIMELIMIT Maximum duration of a game
TIMEREFRESH Have a good look around and calculate fps
TOGGLECONSOLE Toggle console
VERSION Version information
VIEWSIZE Set screen size directly
YES Affirmative answer
CL_ANGLESPEEDKEY Left-right turning rate
CL_BACKSPEED Backwards walking speed
CL_BOB Amplitude of bobbing
CL_BOBCYCLE Frequency of bobbing
CL_BOBUP Time to spend at the top
CL_FORWARDSPEED Forwards walking speed
CL_MOVESPEEDKEY ?
CL_NOLERP ?
CL_PITCHCENTERSPEED Rate of centering when not in freelook mode
CL_PITCHDRIFTSPEED ?
CL_PITCHSPEED Up-down pitch rate
CL_ROLLANGLE Leaning angle when strafing and turning
CL_ROLLSPEED ?
CL_SHOWNET Debuginfo
CL_SIDESPEED Strafing speed
CL_TICRATE ?
CL_UPSPEED Vertical speed
CL_YAWSPEED ?
D_ADRAWFLAT Draw weapons w/o textures
HOST_FRAMERATE Generic game speed
HOST_LINEREFRESH ?
HOST_SPEEDS Debuginfo
NET_MESSAGETIMEOUT Time to wait for messages until disconnecting
NET_STATS Network statistics
NET_SPEEDS Debuginfo, host speeds
R_ALIASSTATS Debuginfo
R_CLEARCOLOR The "Goodbye, HOM" color
R_DRAWENTITIES Draw the entities ("things")
R_DRAWFLAT No textures
R_DRAWORDER Reverse BSP drawing order
R_DSPEEDS Debuginfo
R_EDGECOUNT Debuginfo
R_FULLBRIGHT Lighting at maximum everywhere ("lite-amp")
R_GRAPHHEIGHT ?
R_SHOWPOLYS Draw outlines of the polygons
R_SHOWVERTS ?
R_SPEEDS Debuginfo, drawing speeds
R_TIMEGRAPH Debugging graph
R_WAVE The wavy water effect
SCR_CONSPEED Console moving speed
SCR_OFSX Front-back viewpoint offset
SCR_OFSY Left-right viewpoint offset
SCR_OFSZ Up-down viewpoint offset
SCR_SHOWCACHETHRASH Debuginfo
SV_ACCELERATE General acceleration rate
SV_AIM Auto aim setting try 50 or 100 for little or no
auto aim
SV_FRICTION Ground friction
SV_GRAVITY General gravity
SV_IDEALPITCHSCALE ?
SV_MAXSPEED Maximum speed and running speed
SV_NOSTEP No walking up the steps
VID_DESCRIBECURRENTMODE Describe current video mode
VID_DESCRIBEMODE Describe a video mode
VID_DESCRIBEMODES List all available video modes
VID_MODE Set a video mode
VID_NUMMODES Print number of modes available
VID_TESTMODE Try a video mode for 5 seconds
VID_WAIT Set buffering/vbl waiting
Quake Cheat Codes
-----------------
Shareware v0.91:
To use these codes, just type them in at the console.
GOD God Mode
NOCLIP No Clipping Mode
IMPULSE 9 All Weapons and Keys
KILL Suicide
FLY Fly Mode
MAP E#M# Level Warp
Deathmatch Test:
F10 God Mode
F9 No Clipping Mode (C and D keys move up and down)
F4 See Through Walls
9 All Weapons
--------------------------------------------------------------------------
AA> ++ ++ ++
AA> + ++ ++ ¦
AA> ¦ E2 "Registered Only" ¦ ¦ Reg.only ¦ E3 ¦
AA> + ++ ¦ ¦ ++ ¦
AA> ++ ¦ ¦ ¦ ¦ ++
AA> ++ ++ ++
AA> ¦ ¦
AA> ++ ¦ >2< ¦ ++
AA> ¦ ++++ ++ ++ ¦
AA> ¦ E1 ¦¦¦¦ to E4 --> ¦>1<¦ ¦
AA> ¦ ++ ++++ ++ ++ ¦
AA> ++++ ¦Zal vybopa |pizoda¦ ++
AA> ++++
AA> ++
AA> ++++ ++++ ++++
AA> ¦ E ¦ ¦ N ¦ ¦ H ¦
AA> ¦ A ¦ ¦ O ¦ ¦ A ¦
AA> ¦ S ¦ ¦!R ¦ ¦ R ¦
AA> ++ Y ++ M ++ D ++
AA> ++ ++
AA> ¦¦ ++ ¦¦
AA> ++ ¦ Start ¦ ++
AA> ++++
AA> 2. Ppikol nomep dva: V kopidope,idushchem k Nightmare-apke,na stene
AA> visit pozha.
AA> Esli v pozhu buhnut' s vinta ili pogladit' ee
AA> topopom,to ona skazhet: "The well of wishes will await you in pool of
AA> decay"
AA> Ili chto-to vpode etogo. Kopoche,kak ya ponyal eto
AA> dejstvie dolzhno otovigat' uchastok pola v centpal'nom zale (na moej
AA> kapte eto mesto oboznacheno >2< ). V shapevape etot
AA> link,vidimo obopvan..
V kopidope nopmal ya oboznachil "!" - eto mesto kakim-to obpazom mozhet
opuskat'sya vniz. Esli tam polazat', to nahodish' veptikal'nyj kolodec - "well of
wishes" fopmy:
| | <- Well Of Wishes
| | |-----------|
| | | | <- pybka na stene, puskayushchaya puzypi.
| | | |-------| "The DopeFish LIVES!!!"
| |----| |
| |
|------------|
V konce tunnelya na stene napisovanna pybka. Zachem i chto tam delat' ya ne
ponyal.
AA> Ho poyuzav NOCLIP v konsoli mozhno tuda
AA> zalezt'. Tam budet poptal v polu i nadpis':
AA> "NOM-SHAARM (ili kak-to inache ego zvali?) AWAITS YOU".
"Shub-Niggurath Awaits You"
AA> |tot nom-shaapm
AA> - eto po-moemu glavnyj plohoj... Kopoche eto navepnoe vyhod v
AA> poslednij upoven'. V shapevape on ne pabotaet (netu
AA> kapty,kotopuyu on hochet gpuzit' - END.BSP) Tak chto - nado
AA> pegistpennyj kvak... :(
Quake. Kak zakonchit' igru.
From: prislal: Jevgenijs Cernihovics, Daugavpils, Latvija. jevgen@dpu.lv
http://tolkien.from.lv
Tot, kto igral v Quake do konca navernyaka stolknulsya s Shuub-Niggurath
om, kotoromu vse po fig.
Mozhno izrashodovat' ves' boezapas, rubit' ego toporom minut 15 (esli
povezet vyzhit' perye 5), etoj pohozhej na perevernutogo osminoga tvari na vse
gluboko plevat'.
Koroche - on neuyazvim.
No zamochit' ego nado. Poetomu v samom nachale urovnya s etoj gadost'yu v
konce vam daetsa namek - koluchij sharik, kotorij po regulyarnoj traektorii
proletaet uroven' sekund za 50.
Vnimanie - esli vy vseh uzhe zamochili - ne nado rvat'sya v centr cherez
lavovye ozera. Stojte u poslednego teleporta. I v tot moment, kogda koluchij
sharik proletaet cherez centr komnaty, to bish cherez samogo Glavnogo Kozla,
tut-to i nado uspet' zaskochit' v teleport. Po idee sozdatelej Quake vy
okazyvaetes' vnutri monstra i rubite ego toporom. Sej moment demonstriruetsa
v krasochnoj animacii.
The END
Last-modified: Sun, 14 Nov 1999 07:20:03 GMT