From : Anatoly Pertkov 2:5020/412.103 Mon 29 May 95 00:15 To : Danil Lavrentiuck Subj : EOB 1 -------------------------------------------------------------------------------- Hello Danil! Pyat Maj 19 1995 21:38, Danil Lavrentiuck wrote to Anatoly Pertkov: DL> Narod, a mozhet kto kinet mylom ili v ehu SpecKvesty dlya vseh ostal'nyh DL> urovnej, a to proshel uzhe dvazhdy, no vot ne pomnyu, vezde li ya eti kvesty DL> vypolnil. A interesno, vse-taki... Balin ! Dubliruyu raz v tretij ! Dlya vseh zhelayushchih,poka moderator loyalen. From : Anatoly Pertkov 2:5020/412.103 .rd 29 .ar 95 20:23 To : All Subj : SQ EOB-1 ************************************************************************* 1 Special Quest: The magic that appears to protect may also empower a weapon... eobhodimo: Odin kinzhal. Rukovodstvo: Polozhit' kinzhal v nishu gde vy nashli Mage Scroll of Armor (Polozhenie 21). Rezul'tat: Kinzhal +4 "Guinsoo". ************************************************************************* 2 Special Quest: Match four of what you have the most with their like. eobhodimo: CHetyre kinzhala. Rukovodstvo: a stenah est' chetyre vygravirovannyh kinzhala (Polozhenie 8, 27, 28 i 38) - put daggers in them. Rezul'tat: Opyt ************************************************************************* 3 Special Quest: ...Do idols really need to see? eobhodimo: CHetyre golubyh kamnya. Rukovodstvo: ajdite chetyre golubyh kamnya (Polozhenie 53, 55, 60 i 61) i vstav'te ih v glaznicy (Polozhenie 54, 56, 62 i 63). Posle etogo otkroetsya sekretnyj prohod. Zatem snova soberite kamni. Rezul'tat: Snadob'e Giant Strength (Polozhenie 64) + snadob'e Extra Healing (Polozhenie 65). ************************************************************************* 4 Special Quest: The corteus adventurer leaves things as they were, but also keeps the dungeon clean. eobhodimo: ichego. Rukovodstvo: Derni za cep' (Polozhenie 36). Rezul'tat: Opyt ************************************************************************* 5 Special Quest: All adventurers can benefit from a full pantry! eobhodimo: Pyat' obychnyh racionov. Rukovodstvo: Polozhite pyat' obychnyh racionov (ne "iron") v nishu s nadpis'yu "Pantry" v bol'shom zale, bliz obitalishcha gnomov (Polozhenie 31). Rezul'tat: Pyat' "iron" racionov. ************************************************************************* 6 Special Quest: Those that are scattered belong together. eobhodimo: 10 yaic kenku (vse na etom etazhe). Rukovodstvo: Sobrat' vse yajca kenku (Polozhenie 7, 8 i 16 - odno, 18 - dva i 17 pyat' yaic) i polozhit' ih v malen'koj komnatke s nadpis'yu "Nest" (Polozhenie 53). Posle etogo komnata stanet bol'she. Rezul'tat: Alebarda +5 'Chieftain' ************************************************************************* 7 Special Quest: Find the three that hold the key. eobhodimo: Tri iz vos'mi veshchej iz kamnya (Stone Orb, Stone Scepter, Stone Necklace, Stone Medallion, Stone Ring, Stone Holy Symbol and Stone Dagger). Rukovodstvo: Uzel teleportnoj svyazi (tam, gde mnogo portalov - Polozhenie 62-67) imeet tri nishi, polozhite vo vneshnie nishi po odnoj iz vos'mi veshchej iz kamnya, a zatem odnu iz nih v centr. Rezul'tat: Tri svitka. ************************************************************************* 8 Special Quest: Ancient traps may be turned to your advantage. eobhodimo: Dvenadcat' drotikov. Rukovodstvo: V komnate s 12 kruglymi dyrochkami v stenah (Polozhenie 60). Oni vyglyadyat kak fireball ili magic missiles otverstiya, no oni prednaznacheny dlya drotikov. Po odnomu vo vse! Rezul'tat: 10 adamantite drotikov +5 . ************************************************************************* 9 Special Quest: Where it is written, items may pass where you may not. eobhodimo: Odin kamen'. Rukovodstvo: Tam gde nadpis' "It is written, the key lies on the other side." (Polozhenie 8). Bros'te kamen' v nadpis' (Polozhenie 6). Rezul'tat: Tri Orb of Power. ************************************************************************* 10 Special Quest: Replace the treasure with that which the drow treasure. eobhodimo: Tri yajca kenku. Rukovodstvo: Komnata s 4-mya uglubleniyami i 3-mya nishami (Polozhenie 10-13). Uberite Poison snadob'e, the ZHezl Frost i dva Cleric Scrolls iz nish Polozhite pervoe yajco kenku v srednyuyu nishu, zatem sleduyushchee v pravuyu, i eshche odno v levuyu. Vnimanie! Poyavivshchiesya Mantis'y popytayutsya ubit' vas! Rezul'tat: Dva kol'ca Feather Fall i dva kol'ca Protection +2 ot ubityh Mantis'ov. ************************************************************************* 11 Special Quest: Those second from the ends must differ from the rest. eobhodimo: ichego. Rukovodstvo: Pojdite po dlinnomu koridoru so mnogimi rychagami i Dwarven Healing snadob'e v konce koridora (Polozhenie 39-40). Voz'mite Dwarven snadob'e i povernite vse rychagi vverh - ZHezl Frost dolzhen poyavitsya v nishe - voz'mite ego! Posle polozhite kakoj-nibud' scroll nenuzhnyj vam v nishu. Teper' povernite vse rychagi vniz, krome vtorogo ot nachala koridora(ne ot nishi) Rezul'tat: A scroll v nishe. ************************************************************************* 12 The Clue Book says: The clue to the twelfth Special Quest are part of the game itself. Good luck! eobhodimo: ZHezl `Silvias.` Rukovodstvo: Pobedit' beholder'a s pomoshch'yu ZHezla `Silvias`, Zagnat' ego v sobstvennuyu lovushku (Polozhenie 49). The End: Poyavitsya tekst o tom, chto vy reshili vse Special Quests i budet dan kod - poshlite ego v S.S.I - i esli vy vojdete v pervye 50 prislavshih - poluchite priz! :-) ************************************************************************* * Origin: The Sorrowful Knight (2:5020/412.103)
Last-modified: Sat, 03 May 1997 08:56:01 GMT