±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
±±± Ivan Shmelev - Goblin PC ( 2:5020/397.18@FidoNet ) P.R.E.S.E.N.T ±±±
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
/²²²²²-+-+
/²²²²² ²²²²² | +-+
²²²²² ²²²²² ||
-+-+ +- ²²²²² ²²²²² SHSH || |||| SHSH |||||||
| +-++-- ²²²²² ²²²²² SHSH SHSH SHSH SH SHSH SHSH SHSH SH
+--- ²²²²² ²²²²² |SHSH|||SHSH||SHSH| SH SHSH SHSH SHSH|SH||®
²²²²²_²²²²²_ SHSH SHSH SHSH SH ®SH SHSH SHSH ®SH|
_²²²²²_ SHSH SHSH ®®®® ®®®® ® SHSH ®SH|
SHSH the seguel to the 7th Guest ®SHSH
+-----------------------------Opisanie kursorov-----------------------------+
| Goluboj kruzhok vokrug kursora - vam prishlo soobshchenie |
| Ruka manit nalevo ili napravo - povorot ili vyhod iz golovolomki |
| Ruka ukazyvet vdal' - mozhno idti vpered ili zahodit' v dver' |
| Ruka kachaetsya - nel'zya trogat' ili nel'zya idti |
| Ruka hvataet - potrogat' predmet |
| CHerepok s gazami - pristupit' k resheniyu golovolomki |
| Rasshiryayushchijsya glaz(tol'ko v golovolomkah) - Est' drugoj hod |
| Karichnevyj ili sinij glaz - posmotret' na predmet |
| (Esli dva predmeta ryadom,to odin budet s sinim glazom,drugoj s karichnevym)|
+---------------------------------------------------------------------------+
+===========================================================================+
I OBYAZATELXNO CHITAJTE VSE SOOBSHCHENIYA, INACHE VY NE SMOZHETE SMOTRETX NA VESHCHI I
+===========================================================================+
+---------------------------------------------------------------------------+
| Kogda vy reshite zagadku, to vy smozhete posmotret' na predmety v etoj zhe |
| komnate. Rekamenduyu osmotret' vse predmety. CHisto dlya sebya. |
+---------------------------------------------------------------------------+
INCERT DISK 1
( Otkrylos' neskol'ko komnat s zagadkami )
1) Soobshchenie: "Winter coat worn for a mixer."
Idite v biblioteku (Lib.) i smotrite butylku na kamine
2) Soobshchenie: "Rolling rock, bottle cap."
Idite v (Brian Dutton's room) i smotrite na kassu v uglu
+- Golovolomka - schetnyj avtomat -------------------------------------------+
| Cel': urovnyat' znacheniya. Nyachinaete 162:0, dolzhno poluchit'sya 81:81 |
| Nazhat' vse knopki na verhnem ryadu i krajnie na nizhnem !! |
+---------------------------------------------------------------------------+
vyn'te probku iz butylki shampanskogo, kotoraya valyaetsya na polu
3) Soobshchenie: "Artsy, excited, lecher."
Idite v holl(nachalo) sm. na shahmatnuyu dosku na stolike y lestnicy
+- Golovolomka s chetyr'mya konyami -------------------------------------------+
| |
| Doska: Cel': Pomenyat' mestami chernyh konej s belymi |
| +---+ ( Reshenie predlozhil Andrew Vyaruelsky 2:5020/443.4 ) |
| | 1 | |
| +---+---+---+---+ +- Vozmozhnye hody konyami: -----+ |
| | 2 | 3 | 4 | 5 | | +-- 0 -- 2 -- 8 -- 9 -- 3 | |
| +---+---+---+---+ | | | |
| | 6 | 7 | 8 | | 4-- 1 -- 7 -- 5 | |
| +---+---+---+ | | | |
| | 9 | 0 | | 6 | |
| +---+---+ +------------------------------+ |
| Variant resheniya: Nachal'noe polozhenie figur: 5 i 7; 1 i 6 |
| 6 -> 4 -> 0 -> 2 |
| 1 -> 4 -> 0 +- Itogo 40 hodov. --------------------------+ |
| 7 -> 1 -> 4 -> 6 | YA tozhe reshil etu zadachku, no ne smog tak | |
| 0 -> 4 -> 1 -> 7 | ponyatno opisat'. YA napisal programu resheniya | |
| 2 -> 0 -> 4 -> 1 | etoj zadachi, i optimal'nyj variant sostavil | |
| 6 -> 4 -> 0 -> 2 -> 8 | 40 hodov !!! Pravda reshenie y menya bylo | |
| 1 -> 4 -> 0 -> 2 | nemnogo drugoe !!! | |
| 7 -> 1 -> 4 -> 0 +---------------------------------------------+ |
| 5 -> 7 -> 1 -> 4 -> 6 |
| 0 -> 4 -> 1 -> 7 -> 5 |
| 2 -> 0 -> 4 -> 1 -> 7 |
| 8 -> 2 -> 0 -> 4 -> 1 |
+---------------------------------------------------------------------------+
Posmotret' i vojti v(potrogat') chasy v holle na 1 etazhe za golovolomkoj
Posmotret' na kartinu pered soboj (gde golye tetki napali na muzhika) :)
4) Soobshchenie: "A heart attack could put you in the ground."
Idite v biblioteku (Lib.) i posmotrite na knizhnuyu polku s cherepkami
+- Golovolomka s krasno-zelenymi knizhkami ----------------------------------+
| +-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+ +-+ |
| 0: NACHALO |K|Z|K|Z|K|Z|K|Z| 3: |K|K|Z|Z|Z|Z|K| |K| |
| +-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+ |
| ^ - vash kursor ^ |
| 1: +-+ +-+-+-+-+-+-+-+ 4: +-+-+-+-+-+-+-+-+ |
| |K| |Z|K|Z|K|Z|Z|K| |Z|Z|Z|Z|K|K|K|K| |
| +-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+ |
| ^ Cel': postavit' nad nadpis'yu RAD krasnye |
| 2: +-+-+-+-+ +-+-+-+-+ knizhki, a nad GREEN zelenye - za 4 hoda. |
| |K|K|Z|Z| |K|Z|Z|K| Nazhimaete v prostranstvo mezhdu 2 knigami |
| +-+-+-+-+-+-+-+-+-+-+ i oni peremeshchayutsya v pustye proemy.Levaya |
| K - krasnaya kniga ^ kniga ot kursora - stanovit'sya v levuyu |
| Z - zelenaya kniga chast' proema. Pravaya - v pravuyu !! |
+---------------------------------------------------------------------------+
Pokrutite globus v biblioteke (Lib.), kotoryj stoit na polu
5) Soobshchenie: "Battleground."
Idite v (Lab.) cherez dver' v (Brian Dutton's room) i smotrite na stol
+- Golovolomka s zavodnoj mysh'yu --------------------------------------------+
| Cel': postroit' dorozhku i provesti po nej myshku v pravyj domik. |
| STAUF pytaetsya ee provesti v domik sleva. |
|Vy so STAUFom hodite po ocheredi. Hod - smeshchyaete polosku s chastyami dorogi , |
|a zatem dvigaete myshku v lyuboe mesto obrazovavshejsya dorogi. (esli est') |
|Tozhe delaet i STAUF. |
|Algoritm smeshcheniya: Vybiraete lyuboj kubik s krayu. Vsya poloska smeshchyaetsya v |
|protivopolozhnom napravlenii ot kraya,a na mesto (gde stoyal kubik na kotoryj |
| vy nazhimali ), stavit'sya zapasnoj, kotoryj nahodit'sya s levoj storony |
| igrovogo polya.(za ego pridelami). Vybroshennyj kubik stanovitsya zapasnym. |
+---------------------------------------------------------------------------+
V laboratorii posmotrite na kruzhok s eroglifom (na stole s golovolomkoj)
pered zelenoj butylkoj
6) Soobshchenie: "Bars deter cuckoo bird."
Posmotrite ptichek na kartine v holle na 1 etazhe, naprotiv chasov
7) Soobshchenie: "Modern art flourishes under the sun."
Zajdite v chasy na 1 etazhe i posmotrite na avangardnuyu kartinu sprava
+- GOLOVOLOMKA S AVANGARDNOJ KARTINOJ ------------------------------------+
| Hodite po ocheredi so STAUFom. Vy nachinaete. |
| Vyberaete lyubuyu figupy na kartine, zakrashivayutsya vse prikosayushchiesya |
| k nej figury. Cel' , chto by poslednij hod byl za vami ! |
+-------------------------------------------------------------------------+
8) Soobshchenie: "Skedaddled."
Posmatret' v biblioteke na stol s puchkoj ( na polki v etom stole )
INCERT DISK 2
( otkryvayut'sya novye komnaty )
9) Soobshchenie: "Part of the body examined in doctors office."
Zajdite v chasy na 1 etazhe i posmotrite na statuyu Venery na polu
10) Soobshchenie: "...Sounder..."
Opyat' posmotret' na probku ot shampanskogo v (Brian Dutton's room)
11) Soobshchenie: "Animal Sullied Street."
Idite v igrovuyu (games room) i smotrite na bil'yardnye shary
+-- GOLOVALOMKA S BILXYARDNYMI SHARAMI -------------------------------------+
| +----+ |
| | 7 +----+ Vyberaete shariki po poryadku |
| +----+ 8 +----+ |
| | 6 +----+ 9 | |
| +----+ 4 +----+ |
| | 5 +----+ 1 | |
| +----+ 2 +----+ |
| +----+ 3 | |
| +----+ |
+-------------------------------------------------------------------------+
V bil'yardnoj posmotrite na pravuyu sobaku v kartine s sobakami
12) Soobshchenie: "JFCR VX QCTF..."
V holle(1 etazh) posmotrite na strelku v chasah
13) Soobshchenie: "ZV GOTDY OD MPY..."
Idite v vanuyu (ba.) i posmotrite na pol sprava ot vanoj
+--- Golovolomka s chernymi i belymi pauchkami -----------------------------+
| Cel' : pomenyat' pouchkov mestami za 8 hodov |
| Odnim pauchkom mozhno hodit' skol'ko hochesh' |
| Hodom nazyvaetsya smena pauchka |
| S - sever +-----------------------------------+
| YU - yug | SV --> YU |
| Z - zapad | YUV --> Z --> SV |
| V - vostok | YUZ --> S --> YUV --> Z |
| SV - severovostok | SZ --> V --> YUZ --> S --> YUV |
| SZ - severozapad | YU --> SZ --> V --> YUZ |
| YUV - yugovostok | SV --> YU --> SZ |
| YUZ - yugozapad | Z --> SV |
+-------------------------------------+-----------------------------------+
Posmotret' na britvu v vanoj so skeletom
14) Soobshchenie: "Fruit Loop on Stove."
Idite v stolovuyu (dinning room) i dotron'tes' do apel'sina na kartine
15) Soobshchenie: "Dreams abound of arming the rebels..."
Idite v (Ed Knox bedroom) povernites' k dveri i posmotrite na zerkalo
+--- GOLOVOLOMKA NA ZERKALE DVERI ----------------------------------------+
| Sobrat' po principu pyatnashek kartinku na zerkale |
| Kartinka pokazyvaetsya v nachale |
| Pered sborkoj sluchajnym obrazom propadaet odna iz chastej kartinki |
+-------------------------------------------------------------------------+
Posmotrite na loshad' v kartine, kotoraya vesit nad kaminom
16) Posmotrite na kartinu s sobakoj v biblioteke (Lib.)
17) Posmotrite na tablichku sleva ot dveri v (Chapel) pri vhode v laboratoriyu
+ Golovolomka s piramidoj iz sot ------------------------------------------+
| Cel': Protyanut' nepreryvnuyu liniyu ot odnoj grani piramidy k drugoj |
+--------------------------------------------------------------------------+
18) Soobshchenie: "Put an olive in a stein..."
Posmotrite na razbityj televizor v ( Brian Dutton )
INCERT DISK 3
( Otkrylos' pyat' komnat i shest' zagadok )
19) Soobshchenie: "A vital instrumental part."
Idite v (Shapel) i posmotrite na organ
20) Soobshchenie: "22233642-736846873."
Idite v (Attic) i smotrite na parovozik
+-- Golovolomka s parovozikom ----------------------------------------------+
| Cel': Sobrat' slovo STAUF dvigaya parovozikom bukvy i pereklyuchaya strelki. |
| |
| 1) -+-----F-+AUST- 7) -+-----T-+---F- 13) -+---ATS-+--UF- |
| +-------+ +---SUA-+ +-------+ |
| 2) -+--SUAF-+----- 8) -+--SUAT-+---F- 14) -+----TS-+--UF- |
| +-----T-+ +-------+ +-----A-+ |
| 3) -+-----F-+----- 9) -+---UAT-+--SF- 15) -+----TS-+-AUF- |
| +--AUST-+ +-------+ +-------+ |
| 4) -+-------+---F- 10) -+-------+--SF- 16) -+-----S-+-AUF- |
| +--AUST-+ +---TAU-+ +-----T-+ |
| 5) -+---SUA-+---F- 11) -+-----S-+---F- 17) -+-----S-+TAUF- |
| +-----T-+ +---TAU-+ +-------+ |
| 6) -+---AUS-+--TF- 12) -+---ATS-+---F- 18) -+-------STAUF- |
| +-------+ +-----U-+ +-------+ |
+---------------------------------------------------------------------------+
Posmotrite na shahmatnuyu dosku y steny na stolike i potrogajte lad'yu
21) Soobshchenie: "Light piece from great orchestra."
Idite v (Shapel) i potrogajte fakel na altare
22) Soobshchenie: "Cheesy gadget that sounds larger."
Idite na kuhnyu (Kitchen) i posmotrite na stol s tarelkami
+- Golovolomka s tarelkami ------------------------------------------------+
| Cel': Sobrat' 5 stopok po 2 tarelki !! ( na koncah zvezdy ) |
| |
|+-- PLAN TARELOK NA STOLE --+ +-- HODY --+ Princip prostoj : |
|| 1 | | | Hodit' mozhno to'ko cherez dve |
|| 10 2 | | 6 --> 3 | tarelki . |
|| /\ | | 8 --> 1 | T.e. Libo cherez dve po krugu |
|| 9 _______/____\_______ 3 | | 10 --> 5 | libo cherez 1 stolbik iz dvuh |
|| \ / \ / | | 4 --> 7 | tarelok. |
|| /\ /\ | | 2 --> 9 | Drugih pravil net. |
|| 8 / / \ \ 4 | +----------+ |
|| / / \ \ | |
|| 7 5 | |
|| 6 | |
|+---------------------------+ |
+--------------------------------------------------------------------------+
V kuhne potrogajte terku, kotoraya stoit na stolike s plitoj
23) Soobshchenie: "500=100=0."
Idite v laboratoriyu i dotron'tes' do CD-ROM 7 Guest(ne BOX) na tumbochke
24) Soobshchenie: "...Pearlies won't rot..."
Idite v vannuyu (Va.) i nazhmite tyubik s zubnoj pastoj na rakavene
25) Soobshchenie: "Slyness holding shipment in choppe."
Idite v (Ham. Temple's room) i posmotrite kubik vnizu na polke
+-- Golovolomka kubik-pubik ---------------------------------+---------+----+
| 1. Nachinaete s krasnogo kvadratika S - start | | |
| F - finish | | |
| Vybiraete 4 sprava ( plan kuba )| | |
| Zatem 1 sprava | +--2--F| |
| Zatem 3 sprava i chut' vyshe +---------+---------+ |
| Zatem 1 sprava i chut' nizhe ( na drugoj grani ) | | 1 | |
| 4 i 6 vyberut'sya sami | | 2--+ | |
| Zatem 2 levee i vyshe 6 | + 3|+ 4--6 | |
| Zatem 1 nad dvojkoj i sleduyashchaya 2 avtomatom |S--4--1 |1-+ | |
+--------------------------------------------------+---------+---------+----+
Dotronut'sya do gel'yatiny ( otvestie mezhdu potalkom i kalodkoj )
26) Posmotrite na beluyu rozu v kartine, v kotoruyu upiraetes' pri pod`eme na
vtoroj etazh.
27) Soobshchenie: "...Rise..."
Idite v (Mrtn. Burden's room) i posmotrite na piramidku na nochnom stolike
+-- Golovolomka s bukvami v treugol'nike ----------------------------------+
| Cel': nabrat' slova : 1) UNINTENTIONALLY |
| 2) STRAIGHTFORWARD |
+--------------------------------------------------------------------------+
Dotron'nes' do krasnoj rozy v vaze na stolike s zerkalom
28) Soobshchenie: "What kind of jewelry is angrier."
Idite (Jul. Heine's room) posmotrite na broshku v sunduchke
+-- Golovolomka s broshkoj -------------------------------------------------+
| Est' shest' chastej, kazhdaya s shest'yu raznocvetnymi granyami. |
| 1. Vy mozhete krutit' kazhduyu chast' vokrug osi |
| 2. Vy mozhete menyat' chasti mestami ( t.k. oni raznye ) |
| Cel': Postavit' figurki, chto by oni vse soprikasalis' mezhdu soboj |
| granyami odinakovogo cveta. |
+--------------------------------------------------------------------------+
Posmotrite na serezhku, kotoraya lezhit pered zerkalom. (stolik s zerkalom)
29) Soobshchenie: "You might hear a well mannered cockney..."
Idite v (Attic), a zatem vverh po lestnice. Smotrite na igrushku v uglu
+ Golovolomka s ul'em ----------------------------------------------------+
| Cel':Takaya zhe zagadka byla v 7 GUEST. Nuzhno kak mozhno bol'she zakrasit'. |
| Vy igraete za zheltyh. Hodite po ocheredi. Imeete pravo pereprygnut' |
| figurkoj cherez odnu kletochku (dazhe esli na nej stoit drugaya figura), no |
| togda vy ne razmnozhites'. Ili razmnozhit'sya na sosednyuyu kletochku. |
| Vse prikasayushchiesya (k vashej) figury protivnika, prevrashchayutsya v vashi. |
+-------------------------------------------------------------------------+
30) Soobshchenie: "Instrument is sharp but is missing its head."
Otkroyutsya 2 komnaty s zagadkami. Idite v (Music room) na 1 etazhe.
INCERT DISK 4
Otkrylos' dve komnaty
+- Golovolomka s mebel'yu ----------------------------------------+-----------+
| Cel' : provesti royal' k vyhodu, dvigaya mebel' |°° - Royal' |
|1) I°°I 2) I°°I 3) I°°I 4) +°°I 5) °°OI 6) °°OI 7) ++OI |°° 1 sht. |
| I°°I I°°I I°°I +°°I °°OI °°OI °°OI | |
| OOOO ++OO I+OO IIOO II+O IIOI °°OI | I - divan |
| ISHSHI IOOI I+OI IIOI II+I IIOI IIOI | I 4 sht. |
| I++I ISHSHI SHSHOI SHSHOI SHSHOI ++SHSH IISHSH | |
| | O - stul |
|8) OOOI 9) OOOI 10) OOOI 11) OOI+ 12) OOII 13) IIII 14) IIII | 4 sht. |
| °°+I +°°I I°°I IOI+ IOII IIII IIII | |
| °°+I +°°I I°°I I°°I I+°° OO°° +OOO |SHSH - stolik|
| IIOI IIOI I++I I°°I I+°° OO°° +O°° | 1 sht. |
| IISHSH IISHSH IOSHSH IOSHSH IOSHSH ++SHSH SHSH°° | |
| | + - pustaya|
|15) IIIO 16) IIIO 17) IIIO 18) IIII 19) IIII 20) IIII 21) IIII | kletka|
| IIIO IIIO IIIO IIII IIII IIII IIII | 2 sht. |
| IO++ IO°° I°°+ +°°O °°OO OOSHSH OOSHSH +-----------+
| IO°° IO°° I°°+ +°°O °°SHSH °°+O +°°O |
| SHSH°° ++SHSH OOSHSH OOSHSH ++OO °°+O +°°O |
+----------------------------------------------------------------------------+
Poigrajte na bol'shoj arfe v etoj zhe komnate
31) Soobshchenie: " A defective truck with a crane ... "
Dotron'tes' do soldatika pered igrovoj komnatoj (Game room)
32) Soobshchenie: " Look at key missing first ... "
Idite v ( Game room ) i tolknite shar(glaz) na bil'yardnom stole
33) Soobshchenie: " Disablet cutting edge. "
Idite v komnatu (Ham.temple) i posmotrite na nozhik v spinke krovati
34) Soobshchenie: " Unreasonable reason "
Idite v (Attic) i posmotrite na parovozik.(V golovolomke, kotoruyu reshali)
35) Soobshchenie: " Paper used in unusual thesis."
Idite v (Mrth.Burden`s) i posmotrite na pyatno krovi v centre krovati
36) Soobshchenie: " Adroit holding a sharp instrument."
Idite na kuhnyu (Kitchen) i dotron'tes' do topora v dveri sprava
37) Soobshchenie: " A deserted arthropod."
Idite v stolovuyu (Dinning room) i smotrite desert na stole. Golovolomka.
+- Golovolomka s konfetami -------------------------------------------------+
| Cel': Pervym polozhit' 4 konfety podryad.( stolbikom,lineej ili naiskosok ) |
| Hodite po ocherede, vy pervyj. Igrovoe pole predstavlyaet pryamougol'nik, |
| 8 hodov v dlinu i 7 v vysotu. Nazhimaya na stolbik, kidaete konfetku (beluyu)|
| sverhu stolba. Dvigat' konfetki nel'zya, tol'ko kidat' v stolbiki. |
+---------------------------------------------------------------------------+
38) Soobshchenie: " 6632646254626455466 "
Dotron'tes' do statuetki l'va na polu pered igrovoj komnatoj (Game room)
39) Soobshchenie: " Drink left at sea. "
Idite v ( Ed Knox`s room) i potrogajte bokal vina na tumbochke
40) Soobshchenie: " Snake, baby, trap. "
Idite v (Doll room) smotrite na stolik y dveri. Golovolomka.
+- Golovolomka s shahmatnymi slonami ----------------------------------------+
| Cel': Pomenyat' slonov mestami. Puti raznyh slonov ne dolzhny peresekat'sya |
| 1) O O 4) O ± 7) O O 10) ± O |
| ± O SH SH O O O ± SH O O O |
| O O O SH O O O O |
| ± O SH ± O O O SH ± SH SH ± |
| |
| 2) O O 5) O O 8) ± O 11) O O |
| O O O SH ± O O O SH O O O |
| ± SH O O O O SH ± |
| ± O SH ± SH O O SH ± SH O ± |
| |
| 3) SH ± 6) O O 9) ± SH 12) O O |
| O O O SH ± O O O O SH O ± |
| O O O O O O O O |
| ± O SH O SH ± O SH ± SH O ± |
+---------------------------------------------------------------------------+
Posmotrite v storonu polki na kotoroj stoit balerina. V etu storonu
mozhno sdelat' shag. Vy okazhetes' v kladovke. Posmotrite na bol'shuyu
rozovuyu pogremmushku y steny.
41) Soobshchenie: " A latter from Greece ... "
Idite k chasam,v kotorye vy vhodili i smotrite na strelku chasov(ne vhodit')
+===========================================================================+
I Tut zapishites'. T.k. vam bol'she ne razreshat zapisyvat'sya, a v konce .... I
+===========================================================================+
42) Soobshchenie: " This eight letter word has kst in the ... "
Idite v biblioteku (Lib.) i dotron'tes' do chernil'nicy s puchkoj na stole
43) Idite v (Doll room),v kladovku (sm.40) i zaglyadyvajte na kuhnyu igrushechnogo
doma. Poslednyaya golovolomka.
+- Poslednyaya golovolomka ----------------------------------+----------------+
| Cel': Postavit' v ryad pyat' svoih kamushkov. | SH ± ± SH |
| Standartnaya igra v gomoki ili v bol'shie krestiki-noliki, | Ischeznut ^ ^ | |
| no s dopolneniem. Dopustim stoyat ryadom dve vashi figurki. | | |
| I esli po krayam etih figurok postavit' figurki STAUFa, | Pojti syuda|
| to vashi figurki ischeznut. Vy tak tozhe mozhete. | ±-Vashi figury |
+----------------------------------------------------------+----------------+
44) Vybor koncovki za vami. Vybirajte lyubuyu dver'. Ili projdite tri raza.
±±±±±± ±± ±± ±±±±± ±±±±± ±±± ±± ±±±±±
2:5020/397.18 ±± ±± ±± ±± ±± ±±±± ±± ±± ±± 274:2/903.8
98:7095/69.18 ±± ±±±±±± ±±± ±±± ±± ±±±± ±± ±± 936:1/903.8
Ivan Shmelev ±± ±± ±± ±±±±± ±±±±± ±± ±±± ±±±±± Goblin Pc
Last-modified: Thu, 12 Feb 1998 08:12:41 GMT