Ocenite etot tekst:


±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±
±±±   Ivan Shmelev - Goblin PC ( 2:5020/397.18@FidoNet )  P.R.E.S.E.N.T    ±±±
±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±

                      /²²²²²-+-+
                /²²²²² ²²²²² | +-+
                 ²²²²² ²²²²²    ||
      -+-+  +-   ²²²²² ²²²²²    SHSH   ||   ||||  SHSH      |||||||
       | +-++--  ²²²²² ²²²²²    SHSH   SHSH  SHSH   SH SHSH   SHSH  SHSH    SH
            +--- ²²²²² ²²²²²   |SHSH|||SHSH||SHSH|  SH SHSH   SHSH  SHSH|SH||®
                 ²²²²²_²²²²²_   SHSH   SHSH  SHSH   SH ®SH   SHSH  SHSH ®SH|
                _²²²²²_         SHSH   SHSH   ®®®®   ®®®® ®  SHSH   ®SH|
                                SHSH the seguel to the 7th Guest ®SHSH

+-----------------------------Opisanie kursorov-----------------------------+
| Goluboj kruzhok vokrug kursora - vam prishlo soobshchenie                      |
| Ruka manit nalevo ili napravo - povorot ili vyhod iz golovolomki          |
| Ruka ukazyvet vdal' - mozhno idti vpered ili zahodit' v dver'              |
| Ruka kachaetsya - nel'zya trogat' ili nel'zya idti                            |
| Ruka hvataet - potrogat' predmet                                          |
| CHerepok s gazami - pristupit' k resheniyu golovolomki                       |
| Rasshiryayushchijsya glaz(tol'ko v golovolomkah) - Est' drugoj hod               |
| Karichnevyj ili sinij glaz - posmotret' na predmet                         |
| (Esli dva predmeta ryadom,to odin budet s sinim glazom,drugoj s karichnevym)|
+---------------------------------------------------------------------------+
+===========================================================================+
I  OBYAZATELXNO CHITAJTE VSE SOOBSHCHENIYA, INACHE VY NE SMOZHETE SMOTRETX NA VESHCHI  I
+===========================================================================+
+---------------------------------------------------------------------------+
| Kogda vy reshite zagadku, to vy smozhete posmotret' na predmety v etoj zhe   |
| komnate. Rekamenduyu osmotret' vse predmety. CHisto dlya sebya.               |
+---------------------------------------------------------------------------+
                                 INCERT DISK 1
 ( Otkrylos' neskol'ko komnat s zagadkami )
 1) Soobshchenie:  "Winter coat worn for a mixer."
    Idite v biblioteku (Lib.) i smotrite butylku na kamine
 2) Soobshchenie: "Rolling rock, bottle cap."
    Idite v (Brian Dutton's room) i smotrite na kassu v uglu
+- Golovolomka - schetnyj avtomat -------------------------------------------+
| Cel': urovnyat' znacheniya. Nyachinaete 162:0, dolzhno poluchit'sya 81:81         |
| Nazhat' vse knopki na verhnem ryadu i krajnie na nizhnem !!                  |
+---------------------------------------------------------------------------+
    vyn'te probku iz butylki shampanskogo, kotoraya valyaetsya na polu
 3) Soobshchenie: "Artsy, excited, lecher."
    Idite v holl(nachalo) sm. na shahmatnuyu dosku na stolike y lestnicy
+- Golovolomka s chetyr'mya konyami -------------------------------------------+
|                                                                           |
|  Doska:                  Cel': Pomenyat' mestami chernyh konej s belymi     |
| +---+                ( Reshenie predlozhil Andrew Vyaruelsky 2:5020/443.4 ) |
| | 1 |                                                                     |
| +---+---+---+---+                 +- Vozmozhnye hody konyami: -----+        |
| | 2 | 3 | 4 | 5 |                 |   +-- 0 -- 2 -- 8 -- 9 -- 3  |        |
| +---+---+---+---+                 |   |                          |        |
| | 6 | 7 | 8 |                     |   4-- 1 -- 7 -- 5            |        |
| +---+---+---+                     |   |                          |        |
| | 9 | 0 |                         |   6                          |        |
| +---+---+                         +------------------------------+        |
|  Variant resheniya:   Nachal'noe polozhenie figur: 5 i 7; 1 i 6               |
| 6 -> 4 -> 0 -> 2                                                          |
| 1 -> 4 -> 0              +-  Itogo 40 hodov. --------------------------+  |
| 7 -> 1 -> 4 -> 6         | YA tozhe reshil etu zadachku, no ne smog tak    |  |
| 0 -> 4 -> 1 -> 7         | ponyatno opisat'. YA napisal programu resheniya |  |
| 2 -> 0 -> 4 -> 1         | etoj zadachi, i optimal'nyj variant sostavil |  |
| 6 -> 4 -> 0 -> 2 -> 8    | 40 hodov !!! Pravda reshenie y menya bylo     |  |
| 1 -> 4 -> 0 -> 2         | nemnogo drugoe !!!                          |  |
| 7 -> 1 -> 4 -> 0         +---------------------------------------------+  |
| 5 -> 7 -> 1 -> 4 -> 6                                                     |
| 0 -> 4 -> 1 -> 7 -> 5                                                     |
| 2 -> 0 -> 4 -> 1 -> 7                                                     |
| 8 -> 2 -> 0 -> 4 -> 1                                                     |
+---------------------------------------------------------------------------+
    Posmotret' i vojti v(potrogat') chasy v holle na 1 etazhe za golovolomkoj
    Posmotret' na kartinu pered soboj (gde golye tetki napali na muzhika) :)
 4) Soobshchenie: "A heart attack could put you in the ground."
    Idite v biblioteku (Lib.) i posmotrite na knizhnuyu polku s cherepkami
+- Golovolomka s krasno-zelenymi knizhkami ----------------------------------+
|           +-+-+-+-+-+-+-+-+                 +-+-+-+-+-+-+-+   +-+         |
| 0: NACHALO |K|Z|K|Z|K|Z|K|Z|           3:    |K|K|Z|Z|Z|Z|K|   |K|         |
|           +-+-+-+-+-+-+-+-+-+-+             +-+-+-+-+-+-+-+-+-+-+         |
|               ^ - vash kursor                  ^                           |
| 1:        +-+   +-+-+-+-+-+-+-+       4:        +-+-+-+-+-+-+-+-+         |
|           |K|   |Z|K|Z|K|Z|Z|K|                 |Z|Z|Z|Z|K|K|K|K|         |
|           +-+-+-+-+-+-+-+-+-+-+             +-+-+-+-+-+-+-+-+-+-+         |
|                     ^            Cel': postavit' nad nadpis'yu RAD krasnye |
| 2:        +-+-+-+-+   +-+-+-+-+  knizhki, a nad GREEN zelenye - za 4 hoda. |
|           |K|K|Z|Z|   |K|Z|Z|K|  Nazhimaete v prostranstvo mezhdu 2 knigami |
|           +-+-+-+-+-+-+-+-+-+-+  i oni peremeshchayutsya v pustye proemy.Levaya |
| K - krasnaya kniga         ^      kniga ot kursora - stanovit'sya v levuyu   |
| Z - zelenaya kniga                chast' proema. Pravaya - v pravuyu !!       |
+---------------------------------------------------------------------------+
    Pokrutite globus v biblioteke (Lib.), kotoryj stoit na polu
 5) Soobshchenie: "Battleground."
    Idite v (Lab.) cherez dver' v (Brian Dutton's room) i smotrite na stol
+- Golovolomka s zavodnoj mysh'yu --------------------------------------------+
| Cel': postroit' dorozhku i provesti po nej myshku v pravyj domik.           |
|       STAUF pytaetsya ee provesti v domik sleva.                           |
|Vy so STAUFom hodite po ocheredi. Hod - smeshchyaete polosku s chastyami dorogi , |
|a zatem dvigaete myshku v lyuboe mesto obrazovavshejsya dorogi. (esli est')    |
|Tozhe delaet i  STAUF.                                                      |
|Algoritm smeshcheniya: Vybiraete lyuboj kubik s krayu. Vsya poloska smeshchyaetsya v   |
|protivopolozhnom napravlenii ot kraya,a na mesto (gde stoyal kubik na kotoryj |
| vy nazhimali ), stavit'sya zapasnoj, kotoryj  nahodit'sya  s levoj  storony  |
| igrovogo polya.(za ego pridelami). Vybroshennyj kubik stanovitsya zapasnym.  |
+---------------------------------------------------------------------------+
   V laboratorii posmotrite na kruzhok s eroglifom (na stole s golovolomkoj)
   pered zelenoj butylkoj
 6) Soobshchenie: "Bars deter cuckoo bird."
   Posmotrite ptichek na kartine v holle na 1 etazhe, naprotiv chasov
 7) Soobshchenie: "Modern art flourishes under the sun."
   Zajdite v chasy na 1 etazhe  i posmotrite na avangardnuyu kartinu sprava
 +- GOLOVOLOMKA S AVANGARDNOJ KARTINOJ ------------------------------------+
 |  Hodite po ocheredi so STAUFom. Vy nachinaete.                            |
 |  Vyberaete lyubuyu figupy na kartine, zakrashivayutsya vse prikosayushchiesya     |
 |  k nej figury. Cel' , chto by poslednij hod byl za vami !                |
 +-------------------------------------------------------------------------+
 8) Soobshchenie: "Skedaddled."
    Posmatret' v biblioteke na stol s puchkoj ( na polki v etom stole )

                                INCERT DISK 2
 ( otkryvayut'sya novye komnaty )
 9) Soobshchenie: "Part of the body examined in doctors office."
    Zajdite v chasy na 1 etazhe i posmotrite na statuyu Venery na polu
10) Soobshchenie: "...Sounder..."
    Opyat' posmotret' na probku ot shampanskogo v (Brian Dutton's room)
11) Soobshchenie: "Animal Sullied Street."
    Idite v igrovuyu (games room) i smotrite na bil'yardnye shary
 +-- GOLOVALOMKA S BILXYARDNYMI SHARAMI -------------------------------------+
 |     +----+                                                              |
 |     | 7  +----+          Vyberaete shariki po poryadku                    |
 |     +----+ 8  +----+                                                    |
 |     | 6  +----+ 9  |                                                    |
 |     +----+ 4  +----+                                                    |
 |     | 5  +----+ 1  |                                                    |
 |     +----+ 2  +----+                                                    |
 |          +----+ 3  |                                                    |
 |               +----+                                                    |
 +-------------------------------------------------------------------------+
  V bil'yardnoj posmotrite na pravuyu sobaku v kartine s sobakami
12) Soobshchenie: "JFCR VX QCTF..."
    V holle(1 etazh) posmotrite na strelku v chasah
13) Soobshchenie: "ZV GOTDY OD MPY..."
    Idite v vanuyu (ba.) i posmotrite na pol sprava ot vanoj
 +--- Golovolomka s chernymi i belymi pauchkami -----------------------------+
 |  Cel' : pomenyat' pouchkov mestami za 8 hodov                             |
 |  Odnim pauchkom mozhno hodit' skol'ko hochesh'                              |
 |  Hodom nazyvaetsya smena pauchka                                          |
 |  S - sever                          +-----------------------------------+
 |  YU - yug                             |  SV --> YU                         |
 |  Z - zapad                          |  YUV --> Z  --> SV                 |
 |  V - vostok                         |  YUZ --> S  --> YUV --> Z           |
 | SV - severovostok                   |  SZ --> V  --> YUZ --> S --> YUV    |
 | SZ - severozapad                    |  YU  --> SZ --> V  --> YUZ          |
 | YUV - yugovostok                      |  SV --> YU  --> SZ                 |
 | YUZ - yugozapad                       |  Z  --> SV                        |
 +-------------------------------------+-----------------------------------+
   Posmotret' na britvu v vanoj so skeletom
14) Soobshchenie: "Fruit Loop on Stove."
    Idite v stolovuyu (dinning room) i dotron'tes' do apel'sina na kartine
15) Soobshchenie: "Dreams abound of arming the rebels..."
    Idite v (Ed Knox bedroom) povernites' k dveri i posmotrite na zerkalo
 +--- GOLOVOLOMKA NA ZERKALE DVERI ----------------------------------------+
 | Sobrat' po principu pyatnashek kartinku na zerkale                        |
 | Kartinka pokazyvaetsya v nachale                                          |
 | Pered sborkoj sluchajnym obrazom propadaet odna iz chastej kartinki       |
 +-------------------------------------------------------------------------+
    Posmotrite na loshad' v kartine, kotoraya vesit nad kaminom
16) Posmotrite na kartinu s sobakoj v biblioteke (Lib.)
17) Posmotrite na tablichku sleva ot dveri v (Chapel) pri vhode v laboratoriyu
 + Golovolomka s piramidoj iz sot ------------------------------------------+
 |   Cel': Protyanut' nepreryvnuyu liniyu ot odnoj grani piramidy k drugoj     |
 +--------------------------------------------------------------------------+
18) Soobshchenie: "Put an olive in a stein..."
     Posmotrite na razbityj televizor v ( Brian Dutton )

                                INCERT DISK 3
  ( Otkrylos' pyat' komnat i shest' zagadok )
19) Soobshchenie:  "A vital instrumental part."
    Idite v (Shapel) i posmotrite na organ
20) Soobshchenie:  "22233642-736846873."
    Idite v (Attic) i smotrite na parovozik
+-- Golovolomka s parovozikom ----------------------------------------------+
| Cel': Sobrat' slovo STAUF dvigaya parovozikom bukvy i pereklyuchaya strelki.  |
|                                                                           |
|    1) -+-----F-+AUST-      7) -+-----T-+---F-     13) -+---ATS-+--UF-     |
|        +-------+               +---SUA-+               +-------+          |
|    2) -+--SUAF-+-----      8) -+--SUAT-+---F-     14) -+----TS-+--UF-     |
|        +-----T-+               +-------+               +-----A-+          |
|    3) -+-----F-+-----      9) -+---UAT-+--SF-     15) -+----TS-+-AUF-     |
|        +--AUST-+               +-------+               +-------+          |
|    4) -+-------+---F-     10) -+-------+--SF-     16) -+-----S-+-AUF-     |
|        +--AUST-+               +---TAU-+               +-----T-+          |
|    5) -+---SUA-+---F-     11) -+-----S-+---F-     17) -+-----S-+TAUF-     |
|        +-----T-+               +---TAU-+               +-------+          |
|    6) -+---AUS-+--TF-     12) -+---ATS-+---F-     18) -+-------STAUF-     |
|        +-------+               +-----U-+               +-------+          |
+---------------------------------------------------------------------------+
    Posmotrite na shahmatnuyu dosku y steny na stolike i potrogajte lad'yu
21) Soobshchenie: "Light piece from great orchestra."
    Idite v (Shapel) i  potrogajte fakel na altare
22) Soobshchenie: "Cheesy gadget that sounds larger."
    Idite na kuhnyu (Kitchen) i posmotrite na stol s tarelkami
+- Golovolomka s tarelkami ------------------------------------------------+
|  Cel': Sobrat' 5 stopok po 2 tarelki !! ( na koncah zvezdy )             |
|                                                                          |
|+-- PLAN TARELOK NA STOLE --+ +-- HODY --+  Princip prostoj :             |
||             1             | |          |  Hodit' mozhno to'ko cherez dve  |
||      10            2      | |  6 --> 3 |  tarelki .                     |
||             /\            | |  8 --> 1 |  T.e. Libo cherez dve po krugu  |
|| 9  _______/____\_______ 3 | | 10 --> 5 |  libo cherez 1 stolbik iz dvuh  |
||      \   /      \   /     | |  4 --> 7 |  tarelok.                      |
||         /\      /\        | |  2 --> 9 |  Drugih pravil net.            |
|| 8     /    /  \   \    4  | +----------+                                |
||      / /         \ \      |                                             |
||    7                 5    |                                             |
||             6             |                                             |
|+---------------------------+                                             |
+--------------------------------------------------------------------------+
   V kuhne potrogajte terku, kotoraya stoit na stolike s plitoj
23) Soobshchenie: "500=100=0."
    Idite v laboratoriyu i dotron'tes' do CD-ROM 7 Guest(ne BOX) na tumbochke
24) Soobshchenie: "...Pearlies won't rot..."
    Idite v vannuyu (Va.) i nazhmite tyubik s zubnoj pastoj na rakavene
25) Soobshchenie: "Slyness holding shipment in choppe."
    Idite v (Ham. Temple's room) i posmotrite kubik vnizu na polke
+-- Golovolomka kubik-pubik ---------------------------------+---------+----+
|  1. Nachinaete s krasnogo kvadratika             S - start  |         |    |
|                                                 F - finish  |         |    |
|  Vybiraete 4 sprava                           ( plan kuba )|         |    |
|  Zatem 1 sprava                                            |  +--2--F|    |
|  Zatem 3 sprava i chut' vyshe                      +---------+---------+    |
|  Zatem 1 sprava i chut' nizhe ( na drugoj grani )  |         |  1      |    |
|  4 i 6 vyberut'sya sami                           |         |  2--+   |    |
|  Zatem 2 levee i vyshe 6                          |      + 3|+ 4--6   |    |
|  Zatem 1 nad dvojkoj i sleduyashchaya 2 avtomatom     |S--4--1  |1-+      |    |
+--------------------------------------------------+---------+---------+----+
    Dotronut'sya do gel'yatiny ( otvestie mezhdu potalkom i kalodkoj )
26) Posmotrite na beluyu rozu v kartine, v kotoruyu upiraetes' pri pod`eme na
    vtoroj etazh.
27) Soobshchenie: "...Rise..."
    Idite v (Mrtn. Burden's room) i posmotrite na piramidku na nochnom stolike
+-- Golovolomka s bukvami v treugol'nike ----------------------------------+
| Cel': nabrat' slova :   1)  UNINTENTIONALLY                              |
|                         2)  STRAIGHTFORWARD                              |
+--------------------------------------------------------------------------+
    Dotron'nes' do krasnoj rozy v vaze na stolike s zerkalom
28) Soobshchenie: "What kind of jewelry is angrier."
    Idite (Jul. Heine's room) posmotrite na broshku v sunduchke
+-- Golovolomka s broshkoj -------------------------------------------------+
| Est' shest' chastej, kazhdaya s shest'yu raznocvetnymi granyami.                |
| 1. Vy mozhete krutit' kazhduyu chast' vokrug osi                             |
| 2. Vy mozhete menyat' chasti mestami ( t.k. oni raznye )                    |
| Cel':  Postavit' figurki, chto by oni vse soprikasalis' mezhdu soboj       |
|        granyami odinakovogo cveta.                                        |
+--------------------------------------------------------------------------+
    Posmotrite na serezhku, kotoraya lezhit pered zerkalom. (stolik s zerkalom)
29) Soobshchenie: "You might hear a well mannered cockney..."
    Idite v (Attic), a zatem vverh po lestnice. Smotrite na igrushku v uglu
 + Golovolomka s ul'em ----------------------------------------------------+
 | Cel':Takaya zhe zagadka byla v 7 GUEST. Nuzhno kak mozhno bol'she zakrasit'. |
 | Vy igraete za zheltyh. Hodite po ocheredi. Imeete pravo pereprygnut'      |
 | figurkoj cherez odnu kletochku (dazhe esli na nej stoit drugaya figura), no |
 | togda vy ne razmnozhites'. Ili razmnozhit'sya na sosednyuyu kletochku.        |
 | Vse prikasayushchiesya (k vashej) figury protivnika, prevrashchayutsya v vashi.     |
 +-------------------------------------------------------------------------+
30) Soobshchenie:  "Instrument is sharp but is missing its head."
    Otkroyutsya 2 komnaty s zagadkami. Idite v (Music room) na 1 etazhe.

                                INCERT DISK 4
 Otkrylos' dve komnaty
+- Golovolomka s mebel'yu ----------------------------------------+-----------+
| Cel' : provesti royal' k vyhodu, dvigaya mebel'                  |°° - Royal' |
|1)  I°°I 2)  I°°I 3)  I°°I 4)  +°°I 5)  °°OI 6)  °°OI 7)  ++OI  |°°   1 sht. |
|    I°°I     I°°I     I°°I     +°°I     °°OI     °°OI     °°OI  |           |
|    OOOO     ++OO     I+OO     IIOO     II+O     IIOI     °°OI  | I - divan |
|    ISHSHI     IOOI     I+OI     IIOI     II+I     IIOI     IIOI  | I   4 sht. |
|    I++I     ISHSHI     SHSHOI     SHSHOI     SHSHOI     ++SHSH     IISHSH  |           |
|                                                                | O - stul  |
|8)  OOOI 9)  OOOI 10) OOOI 11) OOI+ 12) OOII 13) IIII 14) IIII  |     4 sht. |
|    °°+I     +°°I     I°°I     IOI+     IOII     IIII     IIII  |           |
|    °°+I     +°°I     I°°I     I°°I     I+°°     OO°°     +OOO  |SHSH - stolik|
|    IIOI     IIOI     I++I     I°°I     I+°°     OO°°     +O°°  |     1 sht. |
|    IISHSH     IISHSH     IOSHSH     IOSHSH     IOSHSH     ++SHSH     SHSH°°  |           |
|                                                                | + - pustaya|
|15) IIIO 16) IIIO 17) IIIO 18) IIII 19) IIII 20) IIII 21) IIII  |     kletka|
|    IIIO     IIIO     IIIO     IIII     IIII     IIII     IIII  |     2 sht. |
|    IO++     IO°°     I°°+     +°°O     °°OO     OOSHSH     OOSHSH  +-----------+
|    IO°°     IO°°     I°°+     +°°O     °°SHSH     °°+O     +°°O              |
|    SHSH°°     ++SHSH     OOSHSH     OOSHSH     ++OO     °°+O     +°°O              |
+----------------------------------------------------------------------------+
    Poigrajte na bol'shoj arfe v etoj zhe komnate
31) Soobshchenie: " A defective truck with a crane ... "
    Dotron'tes' do soldatika pered igrovoj komnatoj (Game room)
32) Soobshchenie: " Look at key missing first ... "
    Idite v ( Game room ) i tolknite shar(glaz) na bil'yardnom stole
33) Soobshchenie: " Disablet  cutting edge. "
    Idite v komnatu (Ham.temple) i posmotrite na nozhik v spinke krovati
34) Soobshchenie: " Unreasonable reason "
    Idite v (Attic) i posmotrite na parovozik.(V golovolomke, kotoruyu reshali)
35) Soobshchenie: " Paper used in unusual thesis."
    Idite v (Mrth.Burden`s) i posmotrite na pyatno krovi v centre krovati
36) Soobshchenie: " Adroit holding a sharp instrument."
    Idite na kuhnyu (Kitchen) i dotron'tes' do topora v dveri sprava
37) Soobshchenie: " A deserted arthropod."
    Idite v stolovuyu (Dinning room) i smotrite desert na stole. Golovolomka.
+- Golovolomka s konfetami -------------------------------------------------+
| Cel': Pervym polozhit' 4 konfety podryad.( stolbikom,lineej ili naiskosok ) |
| Hodite po ocherede, vy pervyj. Igrovoe pole predstavlyaet  pryamougol'nik,   |
| 8 hodov v dlinu i 7 v vysotu. Nazhimaya na stolbik, kidaete konfetku (beluyu)|
| sverhu stolba. Dvigat' konfetki nel'zya, tol'ko kidat' v stolbiki.         |
+---------------------------------------------------------------------------+
38) Soobshchenie: " 6632646254626455466 "
    Dotron'tes' do statuetki l'va na polu pered igrovoj komnatoj (Game room)
39) Soobshchenie: " Drink left at sea. "
    Idite v ( Ed Knox`s room) i potrogajte bokal vina na tumbochke
40) Soobshchenie: " Snake, baby, trap. "
    Idite v (Doll room) smotrite na stolik y dveri. Golovolomka.
+- Golovolomka s shahmatnymi slonami ----------------------------------------+
| Cel': Pomenyat' slonov mestami. Puti raznyh slonov ne dolzhny peresekat'sya  |
|   1)    O   O       4)    O   ±      7)    O   O        10)    ±   O      |
|       ±   O   SH         SH   O   O        O   ±   SH           O   O   O    |
|         O   O             O   SH            O   O               O   O      |
|       ±   O   SH         ±   O   O        O   SH   ±           SH   SH   ±    |
|                                                                           |
|   2)    O   O       5)    O   O      8)    ±   O        11)    O   O      |
|       O   O   O         SH   ±   O        O   O   SH           O   O   O    |
|         ±   SH             O   O            O   O               SH   ±      |
|       ±   O   SH         ±   SH   O        O   SH   ±           SH   O   ±    |
|                                                                           |
|   3)    SH   ±       6)    O   O      9)    ±   SH         12)    O   O     |
|       O   O   O         SH   ±   O        O   O   O            SH   O   ±   |
|         O   O             O   O            O   O                O   O     |
|       ±   O   SH         O   SH   ±        O   SH   ±            SH   O   ±   |
+---------------------------------------------------------------------------+
    Posmotrite v storonu polki na kotoroj stoit balerina. V etu storonu
    mozhno sdelat' shag. Vy okazhetes' v kladovke. Posmotrite na bol'shuyu
    rozovuyu pogremmushku y steny.
41) Soobshchenie: " A latter from Greece ... "
    Idite k chasam,v kotorye vy vhodili i smotrite na strelku chasov(ne vhodit')
+===========================================================================+
I Tut zapishites'. T.k. vam bol'she ne razreshat zapisyvat'sya, a v konce ....  I
+===========================================================================+
42) Soobshchenie: " This eight letter word has kst in the ... "
    Idite v biblioteku (Lib.) i dotron'tes' do chernil'nicy s puchkoj na stole
43) Idite v (Doll room),v kladovku (sm.40) i zaglyadyvajte na kuhnyu igrushechnogo
    doma. Poslednyaya golovolomka.
+- Poslednyaya golovolomka ----------------------------------+----------------+
| Cel': Postavit' v ryad pyat' svoih kamushkov.               |        SH ± ± SH |
| Standartnaya igra v gomoki ili v bol'shie krestiki-noliki, | Ischeznut ^ ^ | |
| no s dopolneniem. Dopustim stoyat ryadom dve vashi figurki. |              | |
| I esli po krayam etih figurok postavit' figurki STAUFa,   |      Pojti syuda|
| to vashi figurki ischeznut. Vy tak tozhe mozhete.            | ±-Vashi figury  |
+----------------------------------------------------------+----------------+
44) Vybor koncovki za vami. Vybirajte lyubuyu dver'. Ili projdite tri raza.
                ±±±±±± ±±  ±± ±±±±±     ±±±±± ±±±  ±± ±±±±±
 2:5020/397.18    ±±   ±±  ±± ±±        ±±    ±±±± ±± ±±  ±±  274:2/903.8
 98:7095/69.18    ±±   ±±±±±± ±±±       ±±±   ±± ±±±± ±±  ±±  936:1/903.8
 Ivan Shmelev     ±±   ±±  ±± ±±±±±     ±±±±± ±±  ±±± ±±±±±    Goblin Pc

Last-modified: Thu, 12 Feb 1998 08:12:41 GMT
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